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Poll: How do you feel about the proposed changes to the Skill Hunter titles?
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How do you feel about the proposed changes to the Skill Hunter titles?

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Old Nov 16, 2006, 03:04 PM // 15:04   #141
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Campaign Specific all the way Anet!.

Btw, Make a title for having pumpkin on for 1 year and never takken off. I did that, but no title .
Cant remember my face!
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Old Nov 16, 2006, 03:08 PM // 15:08   #142
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It should be left so it affect all 3 campaigns. People who have all 3 should be rewarded for that fact. OR maybe you could make it so the title varies depending on which/how many campaigns you do have, but don't punish either side for having and/or not having one of the games, that's just messed up.
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Old Nov 16, 2006, 03:14 PM // 15:14   #143
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For Illustration, I have, 202 elites capped. All Prophecies and All Factions and starting on NF.

I would like to see the following:

1) Title track for each individual campaign where level 1 is the max title and includes all campaign specific skills as well as the chore skills. (In my case I would have two separate titles for Prophecies and Factions and nothing for Nightfall)

2) International Elites Title that is tiered with the top tier scalable. This tier would max when all current elite skills campaign titles have been achieved. (In my case I would have tier 2 and once I get all of the NF elites I would have tier 3 and be maxed until the next chapter comes out.)

3) KoBD should only be affected by the MAX International Title. (And yes you can lose it temporarily when an new campaign comes out just as you would lose the International Elites Title.

This system would make those that want the titles split out happy while preserving the value of KoBD and other combined titles. (Not that they need preserving since they are on a sliding scale anyway but it would stop some of the negativity.)

BTW...Cartographer and Protector titles should work the same way. To those that think Cartographer is harder than Skills it isn't. I have both for Prophesies and Factions and the Skills title is WAY more time consuming than either Cartographer or Protector. If the above system is implemented for Cartographer, Protector and Skills, KoBD would actually mean more than it does now.

Have fun tearing it up folks.

Last edited by Titan Chrae; Nov 16, 2006 at 07:14 PM // 19:14..
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Old Nov 16, 2006, 03:21 PM // 15:21   #144
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I'd prefer being able to group the titles, rahter than have them randomly appear in the list as they were started, and I would prefer to be able to hide the titles like you can with the quests in your quest log.

Seriously, randomly aquire 27 titles, and take a look at your title list. Can you say Crapola?

This has more value than the poll of Do you want us to split the current one title into severa titles that can never be maxed out?
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Old Nov 16, 2006, 04:19 PM // 16:19   #145
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/signed for campaign specific titles

but i hope thay will count all our elites that we captured before (couse i have all prophecies and factions elites and started to hunt for nighfall elites and now I am at 238 and going on)
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Old Nov 16, 2006, 04:39 PM // 16:39   #146
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hi all
please someone explain me why i have to cap every elite skill twice...
just because of a title?

Is missing a point in the poll...

this title must be account based...

if you are going to change it, change it for betther....
in my point of view this is not going to change anything is like taking one thing from a bag and put it in tree diferent bags...

Last edited by Thalion Galad; Nov 16, 2006 at 04:47 PM // 16:47..
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Old Nov 16, 2006, 04:57 PM // 16:57   #147
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Quote:
Originally Posted by Thalion Galad
hi all
please someone explain me why i have to cap every elite skill twice...
just because of a title?
How do you figure? I have capped each Elite EXACTLY once with my Main character. However, capping an elite with one character SHOULD NOT make it available to another.

I don't believe anyone here is suggesting you would have to cap an elite more than once on the same character.
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Old Nov 16, 2006, 04:58 PM // 16:58   #148
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Account based... pfft! The reason why the account based titles are what they are; ( Hero, Lucky, Unlucky, and Allies ) because they are bragging titles. Anet has not made these into titles that have effects, but they did make it so several player titles have an effect on your gameplay. Having elite skills uncapped only effect ONE of your pve players, even though unlocked for your pvp characters, only that pve who capped it can use it. So duh! only that player would have the Elites Capping title...

Plus the account based titles have very high tiers to meet...

Anyone maxed any of them out yet?
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Old Nov 16, 2006, 05:14 PM // 17:14   #149
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I want to keep it as it is.
tier 5 skill hunter is way more impressive to me than Canthan skill hunter. and since titles kinda are for bragging rights, 1+1=2
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Old Nov 16, 2006, 05:31 PM // 17:31   #150
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Quote:
Originally Posted by Titan Chrae

I don't believe anyone here is suggesting you would have to cap an elite more than once on the same character.
im not saying to cap the same elite with the same char twice ( not possible ) but your are caping it twice for your account so in the end you caped 291 + 291 elite skills and all this plus the price of cap signet (i dont play with only one char)
and btw i buyed the 3 pvp packs so all elites are allready in my account so caping them 3 time for my account is nonsense...

But well, big value for the ones that made it... congrats
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Old Nov 16, 2006, 05:54 PM // 17:54   #151
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Quote:
Originally Posted by The Hand Of Death
I don't think it is fair to have a title that spans all three campaigns because not everyone has all three campaigns. It should be for a specific chapter so that people who only have Nightfall, don't need to buy Factions and Prophecies in order to get a title they have been trying to get. Then they finally think they get it and are really disappointed because they see that it isn't just the chapters elites.
I think this nails it on the head, not just for unfairness but also the maintainability of the title/skill totals of each campaign. No reason to force such interdendence when the whole point is independence.

Another poster has a good point about the Kind of a big deal and titles like that. The sort of meta-titles (title about titles). But it is putting the cart before the horse to vote against this chagne on that basis due to the meta nature of those titles.

However it does raise a good point for how they should be handled. Since they are an absolute number their is always an issue when new titles are added. But making them a relative number such as say 25% rather than 4 would then potentitally take away the titles when more are added. This seems to be problematic. Do we need to add new meta-titles each time new titles are added and keep them at absolute numbers? That may be the only semi-fair way. Especially given the independence issue state above.
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Old Nov 16, 2006, 06:02 PM // 18:02   #152
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Yes to everything. It would be pretty neat to have a title for having Protector for all three continents and the system of dividing skills by campaign would allow people who only own one or two chapters to actually max out an additional title. Hell, I still think most of the elites I've capped on my ranger are from Prophecies since he was my first character.

Quote:
Skill Hunter Title suggestion:
- Signet of Capture have a fixed price between 500g to 1k
- For each rank of Skill Hunter Title, the price of acquiring new skills from skill trainer is decreased by a percentage, excluding Signet of Capture.
I really like this idea. It's a pain in the ass to have to buy new skills for my old, old characters with every expansion and end up spending plat that could otherwise be used for armor for new (and old!) characters!

Each rank could give like 10-15%? That would be awesome even if it increased inflation. XD
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Old Nov 16, 2006, 06:53 PM // 18:53   #153
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This would really be great for those players that don't have all campaigns.
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Old Nov 16, 2006, 07:17 PM // 19:17   #154
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Ok... so making skill hunter account based...
Theres only one thing that thrives people here.
With the era of heroes they don't need to do the fighting anymore. coz the skills are already unlocked on their account.
Set up some heroes with good leet skills.
Go buy cap sigs as first skills when the price is still low thereby cheating off on older players who go for a skillhunter title on one character and paid 1k per cap sig and therefor had to go through some 'and even a lot of) trouble to actually get the money together to buy the skill.
Level a character in Cantha you get skill points galore and while getting there you don't need to spend that much on capsigs coz the price at the trader isn't that high?
Sounds selfish to me.
Ok making a seperate title for each campaign i can somwhat (although barely) muster but making it account based is NO GO INDEFINATE.
How many PvE titles are account based anyways?

2 afaik and it's lucky and unlucky

I'm not going to post anything else here coz it's onyl going to be welcomed by the 'mass' critics
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Old Nov 16, 2006, 07:27 PM // 19:27   #155
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i am currently at 120 skills for my main char... i am in favor of the new titles -i know i will loose my currrent skill hunter title and i will not have any of the new titles...

it will lower the requirments for KOABD but it is not easy to get all of the skills for a chapter... and i think KOABD needs a few extra levels added to it...
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Old Nov 16, 2006, 07:30 PM // 19:30   #156
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I'm all for that change. Might give me an incentive to cap skills I don't need if it was split out by continent and it makes it easier to keep track.
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Old Nov 16, 2006, 07:39 PM // 19:39   #157
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as long as the KoaBD title track is raised, i'm all for campaign specific titles.
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Old Nov 16, 2006, 08:26 PM // 20:26   #158
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I'm against it, it not only makes KoaBD easier to obtain not only in having more titles to obtain, but by having more easy titles to obtain. The protector and skill hunter titles are arguably the easiest titles to get. I'd hate to have gotten the KoaBD/PKM titles via the difficult titles only to find that someone else who also has the title got it from the easily obtained titles.

This is problematic in that you currently need 5 titles for each tier of KoaBD. No differentiating between someone who got 5 easy titles from someone who got the same 5 easy ones, and 3 really hard ones. Getting two more really hard ones isn't something that person could do overnight.
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Old Nov 16, 2006, 09:16 PM // 21:16   #159
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Quote:
Originally Posted by LoKi Foxfire
I really like this idea. It's a pain in the ass to have to buy new skills for my old, old characters with every expansion and end up spending plat that could otherwise be used for armor for new (and old!) characters!

Each rank could give like 10-15%? That would be awesome even if it increased inflation. XD
Your old, old characters only need 25k to have all the new skills related to your primary class, and in nightfall, you don't even need to have that money up front as the last few skills can't be gotten till you're reasonably far into the game.

New characters.. yeah, it gets expensive, but I'd rather have the 1k cap on skills than the way it was previously.
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Old Nov 16, 2006, 09:37 PM // 21:37   #160
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Although its not that big of a deal to me, I like the way it is now, a title that needs constant progression is a cool idea to me.
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